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How big is We're All Going To Die?

Estimated players who have it
≈ 918–1k
from 37 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid We're All Going To Die and predicted how it would do from its 8 similar games. Every figure here, including We're All Going To Die's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 113k–455k
best case 1.3M (Nuclear Throne)
Games like We're All Going To Die

A typical game among these

≈ 113k–455k copies

≈ $564k–$3.6M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Nuclear Throne at ≈ 967k–1.6M copies, ≈ $3.2M–$8.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 575 to 3k.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and Rogue-lite (6 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $12.
When they shipped
The similar games span 2015 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SYNTHETIK: Legion Rising
2018
Est. copies
≈ 398k–647k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before Steam's cut
$19.99
13k reviews
Very Positive
Top-Down ShooterRogue-lite
Nuclear Throne
2015
Est. copies
≈ 967k–1.6M
3.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before Steam's cut
$11.99
20k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Relic Hunters Zero: Remix
2015
Est. copies
≈ 330k–536k
SteamSpy 1M–2M
Est. revenue
Free
Free
7k reviews
Very Positive
Looter ShooterTwin Stick Shooter
Greedland
2025
Est. copies
≈ 84k–136k
SteamSpy 200k–500k
Est. revenue
$300k–$807k after Steam's cut $545k–$1.2M before Steam's cut
$12.99
3k reviews
Very Positive
Voidigo
2023
Est. copies
≈ 122k–199k
SteamSpy 200k–500k
Est. revenue
$168k–$451k after Steam's cut $305k–$694k before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeTwin Stick Shooter
Brigador: Up-Armored Edition
2016
Est. copies
≈ 243k–396k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before Steam's cut
$24.99
6k reviews
Very Positive
Blazing Beaks
2019
Est. copies
≈ 76k–123k
SteamSpy under 20k
Est. revenue
$312k–$839k after Steam's cut $567k–$1.3M before Steam's cut
$14.99
3k reviews
Very Positive
Pixel GraphicsAction Roguelike
SYNTHETIK 2
2021
Est. copies
≈ 87k–141k
SteamSpy 500k–1M
Est. revenue
$476k–$1.3M after Steam's cut $866k–$2.0M before Steam's cut
$19.99
3k reviews
Very Positive
Early AccessRogue-lite

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