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How many copies did Gravity in Space sell?

Estimated copies sold
≈ 99–161
$381–$1k after Steam's cut $693–$2k before Steam's cut
from 4 reviews (4 user reviews)
Only 4 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Gravity in Space and predicted how it would do from its 8 similar games. Every figure here, including Gravity in Space's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 132k–541k
best case 918k (STAR WARS™: Squadrons)
Games like Gravity in Space

A typical game among these

≈ 132k–541k copies

≈ $722k–$7.6M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: STAR WARS™: Squadrons at ≈ 699k–1.1M copies, ≈ $7.7M–$20.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 7k reviews in their first month; the range was 273 to 12k.
The genre you'd be entering
These games
The similar games share Space (7 of 8) and Sci-fi (5 of 8).
The winners
Winners here lead with Flight + Space, priced around $40.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Galaxy on Fire 2™ Full HD
2012
Est. copies
≈ 143k–232k
SteamSpy 200k–500k
Est. revenue
$314k–$843k after Steam's cut $570k–$1.3M before Steam's cut
$7.99
2k reviews
Mostly Positive
SpaceThird-Person Shooter
House of the Dying Sun
2016
Est. copies
≈ 85k–139k
SteamSpy 100k–200k
Est. revenue
$470k–$1.3M after Steam's cut $854k–$1.9M before Steam's cut
$19.99
2k reviews
Very Positive
ActionSimulation
EVERSPACE™
2017
Est. copies
≈ 395k–642k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
STAR WARS™: Squadrons
2020
Est. copies
≈ 699k–1.1M
5.9x vs typical
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.8M before Steam's cut
$39.99
28k reviews
Mixed
FlightSpace
Ex-Zodiac
2022
Est. copies
≈ 27k–44k
SteamSpy 100k–200k
Est. revenue
$90k–$241k after Steam's cut $163k–$371k before Steam's cut
$11.99
1k reviews
Very Positive
On-Rails ShooterShoot 'Em Up
Strike Suit Zero
2013
Est. copies
≈ 106k–172k
SteamSpy 500k–1M
Est. revenue
Free
Free
2k reviews
Mostly Positive
SpaceAction
EVERSPACE™ 2
2023
Est. copies
≈ 326k–529k
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.0M after Steam's cut $8.1M–$18.5M before Steam's cut
$49.99
13k reviews
Very Positive
ShooterSpace
X Rebirth
2013
Est. copies
≈ 462k–751k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.3M after Steam's cut $6.9M–$15.8M before Steam's cut
$29.99
7k reviews
Mixed
SimulationSpace

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