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How many copies did STAR WARS™: Squadrons sell?

Estimated copies sold
≈ 699k–1.1M
$7.7M–$20.7M after Steam's cut $14.0M–$31.8M before Steam's cut
from 28k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid STAR WARS™: Squadrons and predicted how it would do from its 8 similar games. Every figure here, including STAR WARS™: Squadrons's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 238k–774k
best case 1.2M (X4: Foundations)
Games like STAR WARS™: Squadrons

A typical game among these

≈ 238k–774k copies

≈ $1.7M–$5.7M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: X4: Foundations at ≈ 920k–1.5M copies, ≈ $12.7M–$34.0M after Steam's cut.

The genre you'd be entering
These games
The similar games share Space (6 of 8) and Space Sim (5 of 8).
The winners
Winners here lead with Space Sim + Simulation, priced around $50.
When they shipped
The similar games span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Race The Sun
2013
Est. copies
≈ 402k–653k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner
PULSAR: Lost Colony
2021
Est. copies
≈ 142k–231k
SteamSpy 500k–1M
Est. revenue
$782k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$19.99
6k reviews
Very Positive
Space SimOpen World
SpaceEngine
2019
Est. copies
≈ 480k–779k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before Steam's cut
$29.99
17k reviews
Overwhelmingly Positive
Early AccessOpen World
X4: Foundations
2018
Est. copies
≈ 920k–1.5M
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.0M after Steam's cut $23.0M–$52.3M before Steam's cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
EVERSPACE™
2017
Est. copies
≈ 395k–642k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Chorus
2021
Est. copies
≈ 117k–190k
SteamSpy 200k–500k
Est. revenue
$803k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$24.99
5k reviews
Very Positive
ActionAdventure
Redout: Enhanced Edition
2016
Est. copies
≈ 194k–316k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before Steam's cut
$19.99
5k reviews
Very Positive
RacingFlight
Star Conflict
2013
Est. copies
≈ 963k–1.6M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Online Co-OpFree to Play

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