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How many copies did Dead Man's Rest sell?

Estimated copies sold
≈ 1k–2k
$4k–$11k after Steam's cut $8k–$17k before Steam's cut
from 51 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dead Man's Rest and predicted how it would do from its 8 similar games. Every figure here, including Dead Man's Rest's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 321k–550k
best case 635k (Until Then)
Games like Dead Man's Rest

A typical game among these

≈ 321k–550k copies

≈ $1.3M–$2.5M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Until Then at ≈ 484k–786k copies, ≈ $2.7M–$7.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 721 to 3k.
The genre you'd be entering
These games
The similar games share LGBTQ+ (5 of 8) and Romance (5 of 8).
The winners
Winners here lead with Visual Novel + Emotional, priced around $20.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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