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How many copies did Maniac Path 2 sell?

Estimated copies sold
≈ 397–645
$11k–$29k after Steam's cut $20k–$45k before Steam's cut
from 16 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Maniac Path 2 and predicted how it would do from its 8 similar games. Every figure here, including Maniac Path 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.9M–7.6M
best case 10.5M (Sons Of The Forest)
Games like Maniac Path 2

A typical game among these

≈ 3.9M–7.6M copies

≈ $54.6M–$98.9M after Steam's cut

from ~137k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Sons Of The Forest at ≈ 8.0M–12.9M copies, ≈ $65.7M–$176.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 92k reviews in their first month; the range was 8k to 178k.
The genre you'd be entering
These games
The similar games share Open World (6 of 8) and Crafting (5 of 8).
The winners
Winners here lead with Survival + Open World, priced around $30. The breakout hits carry Survival Horror + Horror + Co-op; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sons Of The Forest
2024
Est. copies
≈ 8.0M–12.9M
2.3x vs typical
SteamSpy 10M–20M
Est. revenue
$65.7M–$176.6M after Steam's cut $119.4M–$271.7M before Steam's cut
$29.99
321k reviews
Very Positive
SurvivalOpen World
Rise of the Tomb Raider™
2016
Est. copies
≈ 6.5M–10.6M
SteamSpy 2M–5M
Est. revenue
$53.7M–$144.2M after Steam's cut $97.5M–$221.9M before Steam's cut
$29.99
156k reviews
Very Positive
AdventureAction
Shadow of the Tomb Raider: Definitive Edition
2018
Est. copies
≈ 2.7M–4.4M
SteamSpy 2M–5M
Est. revenue
$29.6M–$79.6M after Steam's cut $53.8M–$122.4M before Steam's cut
$39.99
89k reviews
Very Positive
AdventureAction
Pacific Drive
2024
Est. copies
≈ 669k–1.1M
too small to compare
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.8M after Steam's cut $10.0M–$22.8M before Steam's cut
$29.99
27k reviews
Very Positive
DrivingSurvival
Far Cry® 5
2018
Est. copies
≈ 5.8M–9.4M
SteamSpy 2M–5M
Est. revenue
$95.1M–$255.6M after Steam's cut $172.9M–$393.3M before Steam's cut
$59.99
190k reviews
Very Positive
Open WorldAction-Adventure
Green Hell
2019
Est. copies
≈ 3.0M–4.8M
SteamSpy 2M–5M
Est. revenue
$20.4M–$54.8M after Steam's cut $37.0M–$84.3M before Steam's cut
$24.99
103k reviews
Very Positive
Open World Survival CraftSurvival
V Rising
2024
Est. copies
≈ 3.4M–5.5M
SteamSpy 5M–10M
Est. revenue
$32.8M–$88.2M after Steam's cut $59.6M–$135.6M before Steam's cut
$34.99
137k reviews
Very Positive
SurvivalOpen World
Creativerse
2017
Est. copies
≈ 1.1M–1.7M
too small to compare
SteamSpy 1M–2M
Est. revenue
$7.3M–$19.5M after Steam's cut $13.2M–$30.0M before Steam's cut
$24.99
31k reviews
Mostly Positive
ExplorationSandbox

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