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How many copies did Sker Ritual sell?

Estimated copies sold
≈ 149k–242k
$819k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sker Ritual out and predicted the genre from its 8 similar games. Every figure here, including Sker Ritual's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.6M–14.3M
best case 40.5M (Wallpaper Engine)
Games like Sker Ritual

The middle of these games

≈ 6.6M–14.3M copies

≈ $77.9M–$167.8M after Steam's cut

from ~204k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Wallpaper Engine at ≈ 30.9M–50.1M copies, ≈ $42.3M–$113.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 42k reviews in their first month; the spread ran 14k to 72k.
The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Wallpaper Engine
2018
Est. copies
≈ 30.9M–50.1M
5.0x vs typical
SteamSpy 20M–50M
Est. revenue
$42.3M–$113.8M after Steam's cut $77.0M–$175.1M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Resident Evil 2
2019
Est. copies
≈ 6.4M–10.4M
SteamSpy 5M–10M
Est. revenue
$70.3M–$189.0M after Steam's cut $127.8M–$290.8M before the cut
$39.99
222k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Rise of the Tomb Raider™
2016
Est. copies
≈ 6.5M–10.5M
SteamSpy 2M–5M
Est. revenue
$53.4M–$143.5M after Steam's cut $97.1M–$220.8M before the cut
$29.99
156k reviews
Very Positive
AdventureAction
Metro Exodus
2020
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$27.8M–$74.6M after Steam's cut $50.5M–$114.8M before the cut
$29.99
136k reviews
Very Positive
Post-apocalypticFPS
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$41.9M–$112.7M after Steam's cut $76.2M–$173.4M before the cut
$39.99
154k reviews
Overwhelmingly Positive
Dying Light
2015
Est. copies
≈ 24.2M–39.2M
2.4x vs typical
SteamSpy 10M–20M
Est. revenue
$166.0M–$446.3M after Steam's cut $301.8M–$686.6M before the cut
$24.99
495k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
SteamSpy 5M–10M
Est. revenue
$89.7M–$241.2M after Steam's cut $163.1M–$371.1M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op
Far Cry® 5
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 2M–5M
Est. revenue
$94.7M–$254.7M after Steam's cut $172.3M–$391.9M before the cut
$59.99
189k reviews
Very Positive
Open WorldAction-Adventure

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