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How many copies did RUN: The world in-between sell?

Estimated copies sold
≈ 4k–7k
$12k–$33k after Steam's cut $22k–$51k before Steam's cut
from 181 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid RUN: The world in-between and predicted how it would do from its 8 similar games. Every figure here, including RUN: The world in-between's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 7k–50k
best case 553k (Downwell)
Games like RUN: The world in-between

A typical game among these

≈ 7k–50k copies

≈ $24k–$50k after Steam's cut

from ~330 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Downwell at ≈ 421k–685k copies, ≈ $346k–$931k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 104 reviews in their first month; the range was 23 to 413.
The genre you'd be entering
These games
The similar games share Platformer (8 of 8) and Precision Platformer (5 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $5. The breakout hits carry Action + Psychological Horror + Precision Platformer; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pogostuck: Rage With Your Friends
2019
Est. copies
≈ 186k–302k
20x vs typical
SteamSpy 200k–500k
Est. revenue
$357k–$961k after Steam's cut $650k–$1.5M before Steam's cut
$6.99
6k reviews
Very Positive
Beyond Gravity
2014
Est. copies
≈ 50k–81k
2.7x vs typical
SteamSpy 100k–200k
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before Steam's cut
$1.99
887 reviews
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CasualAction
OlliOlli World
2022
Est. copies
≈ 46k–75k
5.6x vs typical
SteamSpy 50k–100k
Est. revenue
$253k–$679k after Steam's cut $459k–$1.0M before Steam's cut
$19.99
2k reviews
Very Positive
Cloudberry Kingdom™
2013
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
Free
Free
230 reviews
Very Positive
Verlet Ascend
2023
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before Steam's cut
$6.99
90 reviews
Very Positive
Action RoguelikeAction
Downwell
2015
Est. copies
≈ 421k–685k
26x vs typical
SteamSpy 200k–500k
Est. revenue
$346k–$931k after Steam's cut $630k–$1.4M before Steam's cut
$2.99
9k reviews
Overwhelmingly Positive
Precision PlatformerAction Roguelike
Spirits Abyss
2020
Est. copies
≈ 11k–17k
SteamSpy 20k–50k
Est. revenue
$26k–$71k after Steam's cut $48k–$109k before Steam's cut
$8.99
430 reviews
Very Positive
We are Eva
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before Steam's cut
$14.99
128 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.