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How many copies did BLACK WITCHCRAFT sell?

Estimated copies sold
≈ 4k–6k
$10k–$27k after Steam's cut $19k–$42k before Steam's cut
from 150 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BLACK WITCHCRAFT and predicted how it would do from its 3 similar games. Every figure here, including BLACK WITCHCRAFT's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 207k–3.9M
best case 7.5M (Assassin's Creed® Odyssey)
Games like BLACK WITCHCRAFT

A typical game among these

≈ 207k–3.9M copies

≈ $3.8M–$90.2M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 3 of the similar games are hits.

This comes from a small set of games, so take it as a sketch.

Best case: Assassin's Creed® Odyssey at ≈ 5.7M–9.3M copies, ≈ $94.8M–$254.9M after Steam's cut.

The genre you'd be entering
These games
The similar games share Third Person (2 of 3) and Action RPG (1 of 3).
The winners
Winners here lead with Open World + Historical, priced around $60.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2022. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
25x vs typical
SteamSpy 5M–10M
Est. revenue
$94.8M–$254.9M after Steam's cut $172.4M–$392.1M before Steam's cut
$59.99
189k reviews
Very Positive
Open WorldRPG
Steelrising
2022
Est. copies
≈ 184k–300k
SteamSpy 200k–500k
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before Steam's cut
$59.99
7k reviews
Mostly Positive
Souls-likeAtmospheric
Lost in Random™
2021
Est. copies
≈ 131k–214k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$29.99
5k reviews
Very Positive
AdventureAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.