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How big is The OmniGallery?

Estimated players who have it
≈ 694–1k
from 28 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The OmniGallery and predicted how it would do from its 8 similar games. Every figure here, including The OmniGallery's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 21k–164k
best case 368k (Into the Radius VR)
Games like The OmniGallery

A typical game among these

≈ 21k–164k copies

≈ $169k–$1.1M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Into the Radius VR at ≈ 281k–456k copies, ≈ $2.3M–$6.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 111 reviews in their first month; the range was 64 to 254.
The genre you'd be entering
These games
The similar games share Exploration (6 of 8) and Surreal (6 of 8).
The winners
Winners here lead with VR + Extraction Shooter, priced around $30.
When they shipped
The similar games span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Obduction
2016
Est. copies
≈ 166k–270k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$29.99
4k reviews
Mostly Positive
AdventurePuzzle
Ayahuasca
2020
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$35k–$95k after Steam's cut $64k–$146k before Steam's cut
$12.99
399 reviews
Very Positive
CasualExploration
Paper Beast
2020
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$97k–$261k after Steam's cut $176k–$402k before Steam's cut
$19.99
712 reviews
Very Positive
AdventureExploration
Into the Radius VR
2020
Est. copies
≈ 281k–456k
9.3x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$29.99
11k reviews
Very Positive
VRExtraction Shooter
Kairo
2013
Est. copies
≈ 111k–180k
SteamSpy 100k–200k
Est. revenue
$152k–$409k after Steam's cut $277k–$630k before Steam's cut
$4.99
2k reviews
Mostly Positive
PuzzleExploration
MIND: Path to Thalamus Enhanced Edition
2014
Est. copies
≈ 80k–130k
SteamSpy 100k–200k
Est. revenue
$329k–$885k after Steam's cut $599k–$1.4M before Steam's cut
$14.99
1k reviews
Mixed
AdventurePuzzle
Dream
2015
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$120k–$323k after Steam's cut $218k–$497k before Steam's cut
$8.99
996 reviews
Mixed
IndieAdventure
Organ Quarter
2017
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$74k–$200k after Steam's cut $135k–$308k before Steam's cut
$24.99
315 reviews
Very Positive

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