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wishvane

How many copies did Into the Radius VR sell?

Estimated copies sold
≈ 297k–483k
$2.5M–$6.6M after Steam's cut $4.5M–$10.1M before the cut
from 11k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Into the Radius VR out and predicted the genre from its 8 similar games. Every figure here, including Into the Radius VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 20.0M–33.4M
best case 52.4M (War Thunder)
The VR genre

6 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 20.0M–33.4M copies
≈ $191.7M–$355.3M after Steam's cut
from ~545k reviews
Best case
≈ 40.0M–64.9M copies
War Thunder
The genre you'd be entering
Your set
Your set clusters on VR (5 of 8) and Open World (4 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Z.O.N.A Project X VR
2023
Est. copies
≈ 7k–12k
too small to compare
SteamSpy under 20k
Est. revenue
$41k–$110k after Steam's cut $74k–$169k before the cut
$19.99
310 reviews
Mostly Positive
ShooterOpen World
Contractors Showdown : ExfilZone
2024
Est. copies
≈ 83k–135k
too small to compare
SteamSpy 100k–200k
Est. revenue
$456k–$1.2M after Steam's cut $828k–$1.9M before the cut
$19.99
3k reviews
Mixed
VRShooter
War Thunder
2013
Est. copies
≈ 40.0M–64.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
768k reviews
Mostly Positive
Free to PlaySimulation
No Man's Sky
2016
Est. copies
≈ 16.5M–26.8M
SteamSpy 5M–10M
Est. revenue
$271.9M–$731.1M after Steam's cut $494.4M–$1124.8M before the cut
$59.99
412k reviews
Very Positive
Open WorldOpen World Survival Craft
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Subnautica
2018
Est. copies
≈ 11.5M–18.6M
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Astro Hunters VR
2024
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before the cut
$19.99
66 reviews
Mixed
Extraction ShooterVR
CONVRGENCE
2024
Est. copies
≈ 39k–64k
too small to compare
SteamSpy 100k–200k
Est. revenue
$217k–$583k after Steam's cut $394k–$897k before the cut
$19.99
2k reviews
Very Positive
VRAtmospheric

Sizing up your own game? See what its genre can realistically do before you build it.