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How many copies did Monkey vs Dino sell?

Estimated copies sold
≈ 1k–2k
$76k–$205k after Steam's cut $139k–$316k before Steam's cut
from 56 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Monkey vs Dino and predicted how it would do from its 8 similar games. Every figure here, including Monkey vs Dino's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4k–143k
best case 466k (Haste)
Games like Monkey vs Dino

A typical game among these

≈ 4k–143k copies

≈ $26k–$445k after Steam's cut

from ~755 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Haste at ≈ 355k–577k copies, ≈ $2.0M–$5.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 59 to 6k.
The genre you'd be entering
These games
The similar games share 3D Platformer (6 of 8) and Action Roguelike (6 of 8).
The winners
Winners here lead with Fast-Paced + Female Protagonist, priced around $20.
When they shipped
The similar games span 2017 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fallback
2019
Est. copies
≈ 11k–19k
SteamSpy under 20k
Est. revenue
$32k–$85k after Steam's cut $57k–$131k before Steam's cut
$9.99
399 reviews
Very Positive
Action Roguelike2D Platformer
ALTF4
2021
Est. copies
≈ 268k–435k
14x vs typical
SteamSpy 200k–500k
Est. revenue
$220k–$592k after Steam's cut $400k–$911k before Steam's cut
$2.99
11k reviews
Mostly Positive
RunnerPhysics
Phantom Abyss
2024
Est. copies
≈ 56k–90k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$305k–$821k after Steam's cut $555k–$1.3M before Steam's cut
$19.99
2k reviews
Very Positive
ActionAdventure
Haste
2025
Est. copies
≈ 355k–577k
19x vs typical
SteamSpy 100k–200k
Est. revenue
$2.0M–$5.2M after Steam's cut $3.5M–$8.1M before Steam's cut
$19.99
14k reviews
Very Positive
Fast-PacedAction
Trapped Souls
2017
Est. copies
≈ 1k–2k
SteamSpy 50k–100k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
$4.99
33 reviews
Positive
Early AccessSouls-like
琉隐
2021
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$8k–$23k after Steam's cut $15k–$35k before Steam's cut
$8.99
138 reviews
Mixed
Open WorldAction RPG
Love Love School Days
2023
Est. copies
≈ 28k–45k
SteamSpy 100k–200k
Est. revenue
$45k–$122k after Steam's cut $83k–$188k before Steam's cut
$5.99
1k reviews
Overwhelmingly Positive
CuteDating Sim
Mythical Concept STARNAUT
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
$29.99
78 reviews
Very Positive
Action RoguelikeAuto Battler

Sizing up your own game? See how many copies games in its genre usually sell before you build it.