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How big is Arcade Boy?

Estimated players who have it
≈ 620–1k
from 25 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Arcade Boy and predicted how it would do from its 8 similar games. Every figure here, including Arcade Boy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–21k
best case 167k (SEUM: Speedrunners from Hell)
Games like Arcade Boy

A typical game among these

≈ 2k–21k copies

≈ $4k–$84k after Steam's cut

from ~154 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: SEUM: Speedrunners from Hell at ≈ 127k–207k copies, ≈ $525k–$1.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 41 reviews in their first month; the range was 10 to 267.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Precision Platformer (8 of 8) and Platformer (7 of 8).
The winners
Winners here lead with 3D Platformer + Parkour, priced around $15.
When they shipped
The similar games span 2016 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
20x vs typical
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $955k–$2.2M before Steam's cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
Unaccessible
2025
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before Steam's cut
$9.99
62 reviews
Very Positive
ExplorationPrecision Platformer
AtmaSphere 2
2024
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $12k–$27k before Steam's cut
$4.99
189 reviews
Mostly Positive
3D PlatformerAdventure
Dog Adventure
2022
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$796–$2k after Steam's cut $1k–$3k before Steam's cut
$0.99
118 reviews
Mostly Positive
IndieCasual
Escape This
2016
Est. copies
≈ 30k–48k
4.6x vs typical
SteamSpy 100k–200k
Est. revenue
$41k–$109k after Steam's cut $74k–$168k before Steam's cut
$4.99
710 reviews
Mixed
Precision PlatformerPerma Death
Balling Up
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$3.99
55 reviews
Very Positive
ExplorationPrecision Platformer
Rolled Out!
2021
Est. copies
≈ 11k–18k
2.9x vs typical
SteamSpy 50k–100k
Est. revenue
$61k–$163k after Steam's cut $110k–$250k before Steam's cut
$19.99
444 reviews
Very Positive
Super Clown: Lost Diamonds
2021
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$4.99
66 reviews
Mostly Positive
AdventurePlatformer

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