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How many copies did Super Clown: Lost Diamonds sell?

Estimated copies sold
≈ 2k–3k
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
from 66 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Super Clown: Lost Diamonds and predicted how it would do from its 8 similar games. Every figure here, including Super Clown: Lost Diamonds's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 29k–156k
best case 2.4M (Sonic Adventure 2)
Games like Super Clown: Lost Diamonds

A typical game among these

≈ 29k–156k copies

≈ $100k–$907k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Sonic Adventure 2 at ≈ 1.8M–2.9M copies, ≈ $5.0M–$13.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 175 reviews in their first month; the range was 58 to 459.
The genre you'd be entering
These games
The similar games share Platformer (5 of 8) and 3D Platformer (4 of 8).
The winners
Winners here lead with 3D Platformer + Platformer, priced around $10. The breakout hits carry Great Soundtrack + Fast-Paced + Classic; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Yooka-Laylee
2017
Est. copies
≈ 186k–302k
4.3x vs typical
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.7M after Steam's cut $1.9M–$4.2M before Steam's cut
$19.99
5k reviews
Mostly Positive
3D PlatformerCollectathon
Sonic Adventure 2
2012
Est. copies
≈ 1.8M–2.9M
23x vs typical
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.0M–$20.6M before Steam's cut
$9.99
29k reviews
Very Positive
ActionGreat Soundtrack
Hypnagogia 無限の夢 Boundless Dreams
2021
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$52k–$139k after Steam's cut $94k–$214k before Steam's cut
$9.99
759 reviews
Overwhelmingly Positive
AdventureSurreal
Lifeless Planet Premier Edition
2014
Est. copies
≈ 204k–331k
2.9x vs typical
SteamSpy 200k–500k
Est. revenue
$559k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$9.99
4k reviews
Mostly Positive
AtmosphericSci-fi
Sea of Solitude
2020
Est. copies
≈ 53k–85k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$289k–$777k after Steam's cut $525k–$1.2M before Steam's cut
$19.99
2k reviews
Very Positive
AdventurePlatformer
7th Sector
2019
Est. copies
≈ 21k–33k
SteamSpy 100k–200k
Est. revenue
$62k–$167k after Steam's cut $113k–$257k before Steam's cut
$10.99
714 reviews
Mostly Positive
3D PlatformerPuzzle-Platformer
Frame of Mind
2021
Est. copies
≈ 23k–38k
SteamSpy under 20k
Est. revenue
Free
Free
940 reviews
Very Positive
3D PlatformerPuzzle-Platformer
Seal World
2023
Est. copies
≈ 31k–50k
SteamSpy 20k–50k
Est. revenue
$42k–$114k after Steam's cut $77k–$175k before Steam's cut
$4.99
1k reviews
Overwhelmingly Positive
ComedyCute

Sizing up your own game? See how many copies games in its genre usually sell before you build it.