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How many copies did SUPER 56 sell?

Estimated copies sold
≈ 4k–7k
$8k–$22k after Steam's cut $15k–$35k before Steam's cut
from 175 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SUPER 56 and predicted how it would do from its 8 similar games. Every figure here, including SUPER 56's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 51k–391k
best case 693k (Five Nights at Freddy's: Sister Location)
Games like SUPER 56

A typical game among these

≈ 51k–391k copies

≈ $87k–$454k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Horror (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Five Nights at Freddy's: Sister Location at ≈ 528k–858k copies, ≈ $1.2M–$3.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 451 reviews in their first month; the range was 408 to 731.
The genre you'd be entering
These games
The similar games share Horror (3 of 8) and Memes (3 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $8.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Toilet Chronicles
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Est. copies
≈ 42k–68k
SteamSpy 20k–50k
Est. revenue
$115k–$310k after Steam's cut $209k–$476k before Steam's cut
$9.99
2k reviews
Very Positive
First-PersonAdventure
Five Nights at Freddy's: Sister Location
2016
Est. copies
≈ 528k–858k
3.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$7.99
13k reviews
Very Positive
Zup!
2016
Est. copies
≈ 371k–603k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$203k–$546k after Steam's cut $370k–$841k before Steam's cut
$1.99
9k reviews
Very Positive
PuzzleCasual
Please, Don’t Touch Anything
2015
Est. copies
≈ 273k–444k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$375k–$1.0M after Steam's cut $682k–$1.6M before Steam's cut
$4.99
6k reviews
Very Positive
PuzzleIndie
Lawnmower Game
2017
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$35k–$93k after Steam's cut $63k–$144k before Steam's cut
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525 reviews
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ExplorationHidden Object
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2024
Est. copies
≈ 31k–51k
SteamSpy 50k–100k
Est. revenue
$51k–$138k after Steam's cut $93k–$212k before Steam's cut
$5.99
1k reviews
Overwhelmingly Positive
HorrorDark Humor
Cockroach Simulator
2016
Est. copies
≈ 130k–210k
SteamSpy 100k–200k
Est. revenue
$106k–$286k after Steam's cut $194k–$440k before Steam's cut
$2.99
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Very Positive
SimulationIndie
Summon
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Est. copies
≈ 89k–144k
SteamSpy 50k–100k
Est. revenue
$24k–$65k after Steam's cut $44k–$100k before Steam's cut
$0.99
4k reviews
Very Positive
SimulationMemes

Sizing up your own game? See how many copies games in its genre usually sell before you build it.