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How many copies did ABRISS - build to destroy sell?

Estimated copies sold
≈ 14k–23k
$58k–$156k after Steam's cut $106k–$241k before Steam's cut
from 569 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ABRISS - build to destroy and predicted how it would do from its 8 similar games. Every figure here, including ABRISS - build to destroy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–6k
best case 1.7M (Besiege)
Games like ABRISS - build to destroy

A typical game among these

≈ 2k–6k copies

≈ $2k–$7k after Steam's cut

from ~96 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Besiege at ≈ 1.3M–2.1M copies, ≈ $5.5M–$14.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 32 reviews in their first month; the range was 19 to 31k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Destruction (7 of 8) and Physics (5 of 8).
The winners
Winners here lead with Simulation + Sandbox, priced around $15. The breakout hits carry Medieval + Moddable + Real-Time with Pause; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Besiege
2020
Est. copies
≈ 1.3M–2.1M
556x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
How To Bathe Your Cat: Impossible Mission
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$324–$871 after Steam's cut $589–$1k before Steam's cut
$0.99
48 reviews
Positive
CatsLemmings
Oik 5
2019
Est. copies
≈ 5k–8k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$0.99
171 reviews
Very Positive
IndieCasual
! That Bastard Is Trying To Steal Our Gold !
2016
Est. copies
≈ 6k–10k
SteamSpy 50k–100k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
$2.99
142 reviews
Mixed
Puzzle-PlatformerDark Humor
World of Contraptions
2022
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before Steam's cut
$9.99
96 reviews
Very Positive
BuildingPhysics
Underland
2021
Est. copies
≈ 4k–7k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
$1.99
173 reviews
Very Positive
Dungeon CrawlerDestruction
Mining Cats
2021
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$787–$2k after Steam's cut $1k–$3k before Steam's cut
$1.99
58 reviews
Mostly Positive
MiningTrains
Sqroma
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$5.99
80 reviews
Very Positive
PuzzlePuzzle-Platformer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.