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How many copies did Oik 5 sell?

Estimated copies sold
≈ 5k–8k
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
from 171 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Oik 5 and predicted how it would do from its 8 similar games. Every figure here, including Oik 5's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 28k–982k
best case 4.4M (Teardown)
Games like Oik 5

A typical game among these

≈ 28k–982k copies

≈ $74k–$9.9M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Teardown at ≈ 3.4M–5.5M copies, ≈ $27.9M–$75.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 13k reviews in their first month; the range was 237 to 38k.
The genre you'd be entering
These games
The similar games share Physics (8 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Destruction + Physics, priced around $30.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Teardown
2022
Est. copies
≈ 3.4M–5.5M
79x vs typical
SteamSpy 2M–5M
Est. revenue
$27.9M–$75.0M after Steam's cut $50.7M–$115.4M before Steam's cut
$29.99
136k reviews
Overwhelmingly Positive
DestructionPhysics
ABRISS - build to destroy
2023
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$58k–$156k after Steam's cut $106k–$241k before Steam's cut
$14.99
569 reviews
Very Positive
MinimalistLogic
Hardspace: Shipbreaker
2022
Est. copies
≈ 557k–905k
13x vs typical
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.4M after Steam's cut $9.7M–$22.2M before Steam's cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
Besiege
2020
Est. copies
≈ 1.3M–2.1M
31x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
Zup! 7
2017
Est. copies
≈ 82k–133k
SteamSpy 100k–200k
Est. revenue
$45k–$120k after Steam's cut $81k–$185k before Steam's cut
$1.99
2k reviews
Overwhelmingly Positive
PuzzleCasual
Tilesweeper
2018
Est. copies
≈ 12k–20k
SteamSpy 20k–50k
Est. revenue
$25k–$68k after Steam's cut $46k–$105k before Steam's cut
$7.50
403 reviews
Very Positive
CasualPuzzle
Oik 3
2017
Est. copies
≈ 37k–60k
SteamSpy 100k–200k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before Steam's cut
$0.99
1k reviews
Very Positive
PuzzleMinimalist
Rain on Your Parade
2021
Est. copies
≈ 24k–39k
SteamSpy under 20k
Est. revenue
$98k–$264k after Steam's cut $178k–$406k before Steam's cut
$14.99
959 reviews
Overwhelmingly Positive
RelaxingPuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.