Sign in
wishvane

How many copies did GAZZLERS sell?

Estimated copies sold
≈ 1k–2k
$4k–$10k after Steam's cut $7k–$16k before the cut
from 56 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left GAZZLERS out and predicted the genre from its 8 similar games. Every figure here, including GAZZLERS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 40.0M–101.9M
best case 133.0M (Grand Theft Auto V Legacy)
Games like GAZZLERS

The middle of these games

≈ 40.0M–101.9M copies

≈ $355.0M–$776.3M after Steam's cut

from ~1.2M reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is First-Person (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Grand Theft Auto V Legacy at ≈ 101.4M–164.7M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on First-Person (3 of 8) and Action RPG (2 of 8).
The winners
Winners here lead with Open World + Crime. The breakout hits carry Crime + Automobile Sim + Open World; a typical game here doesn't.
The era
The games you compared span 2006 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Black Myth: Wukong
2024
Est. copies
≈ 30.0M–48.8M
SteamSpy 50M–100M
Est. revenue
$495.5M–$1332.1M after Steam's cut $900.8M–$2049.4M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 75.6M–122.8M
SteamSpy 20M–50M
Est. revenue
Free
Free
1.5M reviews
Very Positive
FPSPvP
Terraria
2011
Est. copies
≈ 98.2M–159.6M
SteamSpy 20M–50M
Est. revenue
$269.8M–$725.3M after Steam's cut $490.5M–$1115.8M before the cut
$9.99
1.6M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Wallpaper Engine
2018
Est. copies
≈ 30.9M–50.1M
SteamSpy 20M–50M
Est. revenue
$42.3M–$113.8M after Steam's cut $77.0M–$175.1M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Grand Theft Auto V Legacy
2015
Est. copies
≈ 101.4M–164.7M
1.7x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
2.1M reviews
Very Positive
Open WorldAction
ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Left 4 Dead 2
2009
Est. copies
≈ 66.8M–108.6M
SteamSpy 50M–100M
Est. revenue
$183.6M–$493.6M after Steam's cut $333.8M–$759.4M before the cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op

Sizing up your own game? See what its genre can realistically do before you build it.