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How many copies did GWENT: Rogue Mage (Single-Player Expansion) sell?

Estimated copies sold
≈ 32k–52k
$89k–$238k after Steam's cut $161k–$366k before Steam's cut
from 1k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid GWENT: Rogue Mage (Single-Player Expansion) and predicted how it would do from its 8 similar games. Every figure here, including GWENT: Rogue Mage (Single-Player Expansion)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 126k–176k
best case 182k (Root)
Games like GWENT: Rogue Mage (Single-Player Expansion)

A typical game among these

≈ 126k–176k copies

≈ $681k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Root at ≈ 139k–226k copies, ≈ $572k–$1.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 445 reviews in their first month; the range was 130 to 756.
The genre you'd be entering
These games
The similar games share Board Game (6 of 8) and Card Game (5 of 8).
The winners
Winners here lead with Board Game + Tabletop, priced around $15. The breakout hits carry War + Wargame + Indie; a typical game here doesn't.
When they shipped
The similar games span 2010 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Faerie Solitaire
2010
Est. copies
≈ 160k–259k
SteamSpy 20k–50k
Est. revenue
$658k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$14.99
3k reviews
Very Positive
SolitaireCasual
Root
2020
Est. copies
≈ 139k–226k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$572k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$14.99
6k reviews
Very Positive
Board GameTabletop
Regency Solitaire
2015
Est. copies
≈ 44k–71k
too small to compare
SteamSpy 50k–100k
Est. revenue
$145k–$389k after Steam's cut $263k–$598k before Steam's cut
$11.99
899 reviews
Very Positive
SolitaireVisual Novel
Pawnbarian
2021
Est. copies
≈ 22k–36k
too small to compare
SteamSpy 50k–100k
Est. revenue
$62k–$165k after Steam's cut $112k–$254k before Steam's cut
$9.99
903 reviews
Very Positive
Rogue-likeTurn-Based Combat
Clue/Cluedo: Classic Edition
2018
Est. copies
≈ 109k–178k
SteamSpy 200k–500k
Est. revenue
$511k–$1.4M after Steam's cut $928k–$2.1M before Steam's cut
$16.99
4k reviews
Very Positive
Board GameLocal Multiplayer
A=B
2022
Est. copies
≈ 23k–38k
too small to compare
SteamSpy 100k–200k
Est. revenue
$32k–$86k after Steam's cut $58k–$132k before Steam's cut
$4.99
938 reviews
Very Positive
PuzzleProgramming
Just Go
2022
Est. copies
≈ 83k–135k
SteamSpy 200k–500k
Est. revenue
$228k–$612k after Steam's cut $414k–$941k before Steam's cut
$9.99
3k reviews
Very Positive
CasualSimulation
Card City Nights
2014
Est. copies
≈ 57k–92k
too small to compare
SteamSpy 100k–200k
Est. revenue
$155k–$417k after Steam's cut $282k–$642k before Steam's cut
$9.99
1k reviews
Very Positive
Card BattlerCard Game

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