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How many copies did BOKURA sell?

Estimated copies sold
≈ 325k–528k
$490k–$1.3M after Steam's cut $892k–$2.0M before Steam's cut
from 13k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BOKURA and predicted how it would do from its 8 similar games. Every figure here, including BOKURA's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.7M–3.6M
best case 129.3M (Terraria)
Games like BOKURA

A typical game among these

≈ 1.7M–3.6M copies

≈ $17.1M–$51.1M after Steam's cut

from ~40k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Crafting (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Terraria at ≈ 98.5M–160.1M copies, ≈ $270.6M–$727.5M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Crafting (3 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10. The breakout hits carry 2D + Open World Survival Craft + Sandbox; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Realm of the Mad God Exalt
2012
Est. copies
≈ 3.0M–4.9M
SteamSpy 500k–1M
Est. revenue
Free
Free
48k reviews
Very Positive
Pixel GraphicsMMORPG
Core Keeper
2024
Est. copies
≈ 1.7M–2.7M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$9.3M–$24.9M after Steam's cut $16.9M–$38.4M before Steam's cut
$19.99
68k reviews
Very Positive
Pixel GraphicsOpen World Survival Craft
Terraria
2011
Est. copies
≈ 98.5M–160.1M
39x vs typical
SteamSpy 20M–50M
Est. revenue
$270.6M–$727.5M after Steam's cut $492.0M–$1119.3M before Steam's cut
$9.99
1.6M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Starbound
2016
Est. copies
≈ 5.1M–8.3M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
POLYGON
2020
Est. copies
≈ 918k–1.5M
SteamSpy 1M–2M
Est. revenue
Free
Free
37k reviews
Mostly Positive
Free to PlayFPS
Streets of Rogue
2019
Est. copies
≈ 665k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.7M–$15.1M before Steam's cut
$19.99
23k reviews
Overwhelmingly Positive
Rogue-liteAction Roguelike
Call of Duty®: Modern Warfare® 3 (2011)
2011
Est. copies
≈ 2.5M–4.1M
SteamSpy 2M–5M
Est. revenue
$27.7M–$74.5M after Steam's cut $50.4M–$114.6M before Steam's cut
$39.99
40k reviews
Very Positive
ActionFPS
Call of Duty®: Modern Warfare® 3 (2011)
2011
Est. copies
≈ 2.5M–4.1M
SteamSpy 2M–5M
Est. revenue
$27.7M–$74.5M after Steam's cut $50.4M–$114.7M before Steam's cut
$39.99
40k reviews
Very Positive
ActionFPS

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