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How many copies did TypeOut sell?

Estimated copies sold
≈ 372–605
$510–$1k after Steam's cut $928–$2k before Steam's cut
from 15 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid TypeOut and predicted how it would do from its 8 similar games. Every figure here, including TypeOut's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–25k
best case 4.5M (Stumble Guys)
Games like TypeOut

A typical game among these

≈ 2k–25k copies

≈ $3k–$97k after Steam's cut

from ~136 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Stumble Guys at ≈ 3.4M–5.6M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 47 reviews in their first month; the range was 9 to 930.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Racing (6 of 8) and Battle Royale (4 of 8).
The winners
Winners here lead with Battle Royale + Racing. The breakout hits carry Free to Play + Online Co-Op + Survival; a typical game here doesn't.
When they shipped
The similar games span 2019 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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