Sign in
wishvane

How many copies did Shipped sell?

Estimated copies sold
≈ 20k–32k
$55k–$148k after Steam's cut $100k–$227k before Steam's cut
from 694 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Shipped and predicted how it would do from its 8 similar games. Every figure here, including Shipped's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 367k–776k
best case 7.1M (World of Warships)
Games like Shipped

A typical game among these

≈ 367k–776k copies

≈ $4.0M–$7.5M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: World of Warships at ≈ 5.4M–8.8M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 5k to 19k.
The genre you'd be entering
These games
The similar games share Naval Combat (8 of 8) and Naval (5 of 8).
The winners
Winners here lead with Naval Combat + Co-op. The breakout hits carry Free to Play + Tactical + Online Co-Op; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Blackwake
2020
Est. copies
≈ 646k–1.0M
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
26k reviews
Very Positive
PiratesMultiplayer
UBOAT
2024
Est. copies
≈ 678k–1.1M
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.0M after Steam's cut $10.2M–$23.1M before Steam's cut
$29.99
27k reviews
Very Positive
SimulationWorld War II
World of Warships
2017
Est. copies
≈ 5.4M–8.8M
11x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
157k reviews
Mostly Positive
Free to PlayNaval Combat
Blazing Sails
2023
Est. copies
≈ 267k–433k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.5M before Steam's cut
$14.99
11k reviews
Very Positive
Co-opNaval Combat
From the Depths
2020
Est. copies
≈ 319k–518k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before Steam's cut
$24.99
13k reviews
Very Positive
BuildingNaval Combat
Like a Dragon: Pirate Yakuza in Hawaii
2025
Est. copies
≈ 248k–402k
SteamSpy 200k–500k
Est. revenue
$4.1M–$11.0M after Steam's cut $7.4M–$16.9M before Steam's cut
$59.99
10k reviews
Very Positive
ActionAdventure
Naval Action
2019
Est. copies
≈ 428k–695k
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$19.99
15k reviews
Mixed
SailingNaval Combat
Sea King
2019
Est. copies
≈ 778–1k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$4.99
27 reviews
Positive
IndieNaval

Sizing up your own game? See how many copies games in its genre usually sell before you build it.