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How many copies did Santa's Slippery Slope (Ski Stunts) sell?

Estimated copies sold
≈ 347–564
$667–$2k after Steam's cut $1k–$3k before Steam's cut
from 14 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Santa's Slippery Slope (Ski Stunts) and predicted how it would do from its 8 similar games. Every figure here, including Santa's Slippery Slope (Ski Stunts)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 238k–896k
best case 4.0M (CarX Drift Racing Online)
Games like Santa's Slippery Slope (Ski Stunts)

A typical game among these

≈ 238k–896k copies

≈ $1.6M–$15.7M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: CarX Drift Racing Online at ≈ 3.1M–5.0M copies, ≈ $14.4M–$38.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 987 reviews in their first month; the range was 663 to 6k.
The genre you'd be entering
These games
The similar games share Physics (5 of 8) and Racing (5 of 8).
The winners
Winners here lead with Racing + Physics, priced around $17.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

CarX Drift Racing Online
2017
Est. copies
≈ 3.1M–5.0M
7.6x vs typical
SteamSpy 2M–5M
Est. revenue
$14.4M–$38.6M after Steam's cut $26.1M–$59.4M before Steam's cut
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics
Wreckfest
2018
Est. copies
≈ 1.3M–2.1M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.0M after Steam's cut $19.0M–$43.1M before Steam's cut
$29.99
42k reviews
Very Positive
RacingDestruction
Soccer Online: Ball 3D
2017
Est. copies
≈ 368k–597k
SteamSpy 1M–2M
Est. revenue
$100k–$269k after Steam's cut $182k–$414k before Steam's cut
$0.99
11k reviews
Very Positive
SportsFootball (Soccer)
CarX Street
2024
Est. copies
≈ 489k–794k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.2M after Steam's cut $4.9M–$11.1M before Steam's cut
$19.99
20k reviews
Mostly Positive
RacingOpen World
Torque Drift
2021
Est. copies
≈ 317k–515k
SteamSpy 1M–2M
Est. revenue
Free
Free
13k reviews
Mostly Positive
Free to PlayRacing
art of rally
2020
Est. copies
≈ 164k–266k
SteamSpy 50k–100k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.7M before Steam's cut
$24.99
7k reviews
Very Positive
RacingDriving
Pinball FX Classic
2017
Est. copies
≈ 187k–304k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
PinballFree to Play
Shredders
2022
Est. copies
≈ 98k–159k
SteamSpy 200k–500k
Est. revenue
$806k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$29.99
4k reviews
Very Positive
SportsSnowboarding

Sizing up your own game? See how many copies games in its genre usually sell before you build it.