Sign in
wishvane

How many copies did WORDLAND - Let's Travel sell?

Estimated copies sold
≈ 546–887
$299–$803 after Steam's cut $543–$1k before Steam's cut
from 22 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid WORDLAND - Let's Travel and predicted how it would do from its 8 similar games. Every figure here, including WORDLAND - Let's Travel's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 192k–422k
best case 935k (Baba Is You)
Games like WORDLAND - Let's Travel

A typical game among these

≈ 192k–422k copies

≈ $1.5M–$1.6M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Baba Is You at ≈ 712k–1.2M copies, ≈ $2.9M–$7.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 136 reviews in their first month; the range was 2 to 897.
The genre you'd be entering
These games
The similar games share Logic (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with Puzzle + Logic, priced around $15. The breakout hits carry Pixel Graphics + Cute + Difficult; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hexcells
2014
Est. copies
≈ 332k–540k
SteamSpy 200k–500k
Est. revenue
$273k–$735k after Steam's cut $497k–$1.1M before Steam's cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
Opus Magnum
2017
Est. copies
≈ 250k–407k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
7k reviews
Overwhelmingly Positive
PuzzleProgramming
Baba Is You
2019
Est. copies
≈ 712k–1.2M
4.2x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before Steam's cut
$14.99
25k reviews
Overwhelmingly Positive
PuzzleIndie
SpaceChem
2011
Est. copies
≈ 322k–523k
SteamSpy 1M–2M
Est. revenue
$884k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$9.99
5k reviews
Very Positive
PuzzleDifficult
Turing Complete
2021
Est. copies
≈ 144k–233k
SteamSpy 200k–500k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$19.99
6k reviews
Overwhelmingly Positive
ProgrammingLogic
Patrick's Parabox
2022
Est. copies
≈ 146k–237k
SteamSpy 100k–200k
Est. revenue
$803k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$19.99
6k reviews
Overwhelmingly Positive
PuzzleSokoban
WORDLAND
2021
Est. copies
≈ 893–1k
too small to compare
SteamSpy under 20k
Est. revenue
$489–$1k after Steam's cut $889–$2k before Steam's cut
$1.99
36 reviews
Positive
PuzzleLogic
Anagrams
2020
Est. copies
≈ 620–1k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$7.99
25 reviews
Positive
CasualPuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.