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How many copies did Crazy shark sell?

Estimated copies sold
≈ 298–484
$819–$2k after Steam's cut $1k–$3k before Steam's cut
from 12 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Crazy shark and predicted how it would do from its 8 similar games. Every figure here, including Crazy shark's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 119k–632k
best case 8.7M (Vampire Survivors)
Games like Crazy shark

A typical game among these

≈ 119k–632k copies

≈ $311k–$3.5M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.1M–$24.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 640 to 129k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Bullet Hell (8 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Spell Brigade
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Est. copies
≈ 419k–682k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before Steam's cut
$12.99
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Action RoguelikeOnline Co-Op
Yet Another Zombie Survivors
2026
Est. copies
≈ 386k–628k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
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Early AccessAction Roguelike
Soulstone Survivors
2025
Est. copies
≈ 668k–1.1M
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$14.99
27k reviews
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Action RoguelikeBullet Hell
Boneraiser Minions
2023
Est. copies
≈ 133k–216k
SteamSpy 200k–500k
Est. revenue
$183k–$491k after Steam's cut $332k–$756k before Steam's cut
$4.99
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Overwhelmingly Positive
Action RoguelikeBullet Hell
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2023
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$80k–$215k after Steam's cut $146k–$331k before Steam's cut
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2k reviews
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Action RoguelikeTop-Down Shooter
Windowkill
2024
Est. copies
≈ 93k–151k
SteamSpy 200k–500k
Est. revenue
$127k–$342k after Steam's cut $232k–$527k before Steam's cut
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ActionIndie
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
25x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
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Est. copies
≈ 84k–136k
SteamSpy 200k–500k
Est. revenue
$300k–$807k after Steam's cut $545k–$1.2M before Steam's cut
$12.99
3k reviews
Very Positive

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