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wishvane

How many copies did Endless waves survival sell?

Estimated copies sold
≈ 5k–8k
$3k–$8k after Steam's cut $5k–$12k before the cut
from 213 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Endless waves survival out and predicted the genre from its 8 similar games. Every figure here, including Endless waves survival's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 154k–1.0M
best case 8.3M (Vampire Survivors)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 154k–1.0M copies
≈ $634k–$2.8M after Steam's cut
from ~10k reviews
Best case
≈ 6.3M–10.3M copies
Vampire Survivors · ≈ $8.7M–$23.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (4 of 8) and Rogue-like (3 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
The era
The games you compared span 2018 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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ExplorationIndie
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2022
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26x vs typical
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Sizing up your own game? See what its genre can realistically do before you build it.