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How many copies did Procemon: You Must Catch Them sell?

Estimated copies sold
≈ 397–645
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 16 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Procemon: You Must Catch Them and predicted how it would do from its 8 similar games. Every figure here, including Procemon: You Must Catch Them's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 459k–533k
best case 561k (Monster Hunter Stories 2: Wings of Ruin)
Games like Procemon: You Must Catch Them

A typical game among these

≈ 459k–533k copies

≈ $5.9M–$9.2M after Steam's cut

from ~13k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Monster Hunter Stories 2: Wings of Ruin at ≈ 427k–694k copies, ≈ $4.7M–$12.6M after Steam's cut.

What their first month looked like
The games that made it here had under 9k reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Creature Collector (7 of 8) and JRPG (5 of 8).
The winners
Winners here lead with JRPG + Exploration, priced around $40.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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