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How many copies did [Neolithic]To the End sell?

Estimated copies sold
≈ 769–1k
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
from 31 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid [Neolithic]To the End and predicted how it would do from its 8 similar games. Every figure here, including [Neolithic]To the End's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 207k–691k
best case 1.2M (Far Cry® 6)
Games like [Neolithic]To the End

A typical game among these

≈ 207k–691k copies

≈ $953k–$16.0M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Far Cry® 6 at ≈ 912k–1.5M copies, ≈ $15.0M–$40.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 41 to 6k.
The genre you'd be entering
These games
The similar games share Open World (7 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Open World + FPS, priced around $60.
When they shipped
The similar games span 2019 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.7x vs typical
SteamSpy 1M–2M
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SimulationDriving
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≈ 158k–256k
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$433k–$1.2M after Steam's cut $788k–$1.8M before Steam's cut
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LOST EGG
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Est. copies
≈ 5k–9k
too small to compare
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$5k–$12k after Steam's cut $8k–$19k before Steam's cut
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SteamSpy 100k–200k
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RacingOpen World
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Est. copies
≈ 912k–1.5M
3.0x vs typical
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Est. revenue
$15.0M–$40.5M after Steam's cut $27.4M–$62.2M before Steam's cut
$59.99
37k reviews
Mostly Positive
Open WorldFPS

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