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How big is Rune Break?

Estimated players who have it
≈ 2k–3k
from 65 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rune Break and predicted how it would do from its 8 similar games. Every figure here, including Rune Break's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 171–342
best case 8.7M (Vampire Survivors)
Games like Rune Break

A typical game among these

≈ 171–342 copies

≈ $198–$405 after Steam's cut

from ~8 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.1M–$24.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 11 reviews in their first month; the range was 2 to 129k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Bullet Hell (8 of 8).
The winners
Winners here lead with Bullet Hell + Action Roguelike, priced around $11. The breakout hits carry Difficult + Indie + Twin Stick Shooter; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
12010x vs typical
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.9M before Steam's cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
35549x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Full Mojo Rampage
2014
Est. copies
≈ 70k–114k
167x vs typical
SteamSpy 200k–500k
Est. revenue
$251k–$674k after Steam's cut $456k–$1.0M before Steam's cut
$12.99
1k reviews
Very Positive
Action RoguelikeTwin Stick Shooter
Touhou ~Red Empress Devil.
2025
Est. copies
≈ 12k–19k
64x vs typical
SteamSpy 50k–100k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before Steam's cut
$8.99
478 reviews
Mixed
Twin Stick ShooterTop-Down Shooter
KaveXplorer
2020
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$123–$330 after Steam's cut $223–$507 before Steam's cut
$2.99
6 reviews
6 user reviews
Action RoguelikeBullet Hell
Magical Monsters
2024
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$122–$330 after Steam's cut $222–$508 before Steam's cut
$6.00
3 reviews
3 user reviews
Action RoguelikeHack and Slash
Launch And Loot
2024
Est. copies
≈ 372–605
2.0x vs typical
SteamSpy under 20k
Est. revenue
$510–$1k after Steam's cut $928–$2k before Steam's cut
$4.99
15 reviews
Positive
Action RoguelikeRogue-like
Moshcave
2026
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$61–$164 after Steam's cut $110–$252 before Steam's cut
$0.99
9 reviews
9 user reviews
ActionAction Roguelike

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