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How many copies did Scripted Land sell?

Estimated copies sold
≈ 96–156
$264–$709 after Steam's cut $480–$1k before the cut
from 4 reviews (4 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Scripted Land out and predicted the genre from its 8 similar games. Every figure here, including Scripted Land's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 49k–172k
best case 577k (Empires of the Undergrowth)

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 49k–172k copies
≈ $542k–$1.8M after Steam's cut
from ~3k reviews
Best case
≈ 440k–715k copies
Empires of the Undergrowth · ≈ $3.6M–$9.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on City Builder (7 of 8) and Colony Sim (6 of 8).
The winners
Winners here lead with Simulation + City Builder, priced around $30.
The era
The games you compared span 2018 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Empires of the Undergrowth
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Est. copies
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6.2x vs typical
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StrategySandbox

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