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How many copies did Deliverance & Reign sell?

Estimated copies sold
≈ 4k–6k
$8k–$21k after Steam's cut $14k–$32k before Steam's cut
from 144 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Deliverance & Reign and predicted how it would do from its 8 similar games. Every figure here, including Deliverance & Reign's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 17k–65k
best case 94k (Commander Quest)
Games like Deliverance & Reign

A typical game among these

≈ 17k–65k copies

≈ $58k–$316k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Commander Quest at ≈ 71k–116k copies, ≈ $236k–$634k after Steam's cut.

What their first month looked like
About half the games that made it here had over 382 reviews in their first month; the range was 89 to 2k.
The genre you'd be entering
These games
The similar games share Deckbuilding (6 of 8) and Card Battler (5 of 8).
The winners
Winners here lead with War + Roguelike Deckbuilder, priced around $12.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.