Sign in
wishvane

How many copies did Ultra Blade sell?

Estimated copies sold
≈ 570–927
$469–$1k after Steam's cut $852–$2k before Steam's cut
from 23 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ultra Blade and predicted how it would do from its 8 similar games. Every figure here, including Ultra Blade's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 158k–692k
best case 8.7M (Vampire Survivors)
Games like Ultra Blade

A typical game among these

≈ 158k–692k copies

≈ $398k–$3.1M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.1M–$24.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 14k reviews in their first month; the range was 590 to 129k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Rogue-lite (8 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5. The breakout hits carry Vampire + 2D + Pixel Graphics; a typical game here doesn't.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Halls of Torment
2024
Est. copies
≈ 793k–1.3M
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before Steam's cut
$6.66
32k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
18x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
SNKRX
2021
Est. copies
≈ 108k–175k
SteamSpy 50k–100k
Est. revenue
$88k–$238k after Steam's cut $161k–$366k before Steam's cut
$2.99
4k reviews
Very Positive
Action RoguelikeRogue-lite
Soulstone Survivors
2025
Est. copies
≈ 668k–1.1M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
Nova Drift
2024
Est. copies
≈ 364k–592k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.5M before Steam's cut
$17.99
15k reviews
Overwhelmingly Positive
Action RoguelikeArena Shooter
Boneraiser Minions
2023
Est. copies
≈ 133k–216k
SteamSpy 200k–500k
Est. revenue
$183k–$491k after Steam's cut $332k–$756k before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Dwarven Realms
2024
Est. copies
≈ 91k–147k
SteamSpy 100k–200k
Est. revenue
$249k–$669k after Steam's cut $452k–$1.0M before Steam's cut
$9.99
4k reviews
Very Positive
Action RPGHack and Slash
Yet Another Zombie Survivors
2026
Est. copies
≈ 386k–628k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$14.99
16k reviews
Very Positive
Early AccessAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.