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wishvane

How many copies did Moonleap sell?

Estimated copies sold
≈ 34k–56k
$85k–$229k after Steam's cut $155k–$352k before the cut
from 1k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Moonleap out and predicted the genre from its 8 similar games. Every figure here, including Moonleap's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 315k–468k
best case 3.9M (INSIDE)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 315k–468k copies
≈ $242k–$2.5M after Steam's cut
from ~9k reviews
Best case
≈ 3.0M–4.9M copies
INSIDE · ≈ $20.6M–$55.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Dark (3 of 8).
The winners
Winners here lead with Puzzle-Platformer + Puzzle, priced around $20.
The era
The games you compared span 2011 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Seen
2019
Est. copies
≈ 287k–467k
SteamSpy 200k–500k
Est. revenue
$78k–$210k after Steam's cut $142k–$324k before the cut
$0.99
10k reviews
Very Positive
Early AccessIndie
Zup!
2016
Est. copies
≈ 357k–579k
SteamSpy 200k–500k
Est. revenue
$195k–$525k after Steam's cut $355k–$807k before the cut
$1.99
9k reviews
Very Positive
PuzzleCasual
LIMBO
2011
Est. copies
≈ 3.2M–5.2M
6.6x vs typical
SteamSpy 2M–5M
Est. revenue
$11.0M–$29.6M after Steam's cut $20.0M–$45.5M before the cut
$12.49
62k reviews
Very Positive
Puzzle-PlatformerIndie
Thomas Was Alone
2012
Est. copies
≈ 487k–792k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$9.99
9k reviews
Very Positive
PlatformerNarration
INSIDE
2016
Est. copies
≈ 3.0M–4.9M
8.0x vs typical
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M after Steam's cut $37.5M–$85.4M before the cut
$24.99
75k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer
Superliminal
2020
Est. copies
≈ 887k–1.4M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.9M–$13.1M after Steam's cut $8.9M–$20.2M before the cut
$19.99
34k reviews
Very Positive
PuzzleFirst-Person
Zup! F
2019
Est. copies
≈ 240k–390k
SteamSpy 200k–500k
Est. revenue
$131k–$353k after Steam's cut $239k–$543k before the cut
$1.99
8k reviews
Overwhelmingly Positive
PuzzleCasual
OPUS: Echo of Starsong - Full Bloom Edition
2021
Est. copies
≈ 232k–377k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$24.99
9k reviews
Overwhelmingly Positive
Visual NovelEmotional

Sizing up your own game? See what its genre can realistically do before you build it.