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How many copies did Dealer's Life Legend sell?

Estimated copies sold
≈ 7k–12k
$30k–$80k after Steam's cut $54k–$123k before Steam's cut
from 291 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dealer's Life Legend and predicted how it would do from its 8 similar games. Every figure here, including Dealer's Life Legend's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k
best case 102k (Echoes of the Plum Grove)
Games like Dealer's Life Legend

A typical game among these

≈ 2k copies

≈ $6k–$8k after Steam's cut

from ~56 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Echoes of the Plum Grove at ≈ 78k–127k copies, ≈ $429k–$1.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 95 reviews in their first month; the range was 20 to 1k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Cozy (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Cozy + Farming Sim, priced around $19. The breakout hits carry Life Sim; a typical game here doesn't.
When they shipped
7 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Echoes of the Plum Grove
2024
Est. copies
≈ 78k–127k
57x vs typical
SteamSpy 100k–200k
Est. revenue
$429k–$1.2M after Steam's cut $780k–$1.8M before Steam's cut
$19.99
3k reviews
Very Positive
Teeny Tiny Town
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$6.99
57 reviews
Very Positive
CasualCozy
The Hidden Art of Innkeeping
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $6k–$15k before Steam's cut
$7.99
65 reviews
Very Positive
HR Simulator
2025
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$10.99
49 reviews
Positive
Little Sim World
2026
Est. copies
≈ 19k–30k
14x vs typical
SteamSpy 20k–50k
Est. revenue
$93k–$249k after Steam's cut $168k–$383k before Steam's cut
$17.99
755 reviews
Mostly Positive
Life SimDating Sim
Blooming Business: Casino
2023
Est. copies
≈ 6k–9k
4.2x vs typical
SteamSpy under 20k
Est. revenue
$32k–$85k after Steam's cut $58k–$131k before Steam's cut
$19.99
233 reviews
Mixed
Best Served Cold
2025
Est. copies
≈ 19k–30k
13x vs typical
SteamSpy under 20k
Est. revenue
$92k–$247k after Steam's cut $167k–$380k before Steam's cut
$17.99
748 reviews
Very Positive
Visual NovelDetective
The Fool's Apprentice
2025
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before Steam's cut
$16.99
54 reviews
Mixed
ManagementMagic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.