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How many copies did Gladiators and Glory sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
from 60 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Gladiators and Glory and predicted how it would do from its 8 similar games. Every figure here, including Gladiators and Glory's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 158k–188k
best case 1.2M (Wartales)
Games like Gladiators and Glory

A typical game among these

≈ 158k–188k copies

≈ $1.6M–$3.0M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Turn-Based Combat (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wartales at ≈ 899k–1.5M copies, ≈ $8.7M–$23.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 2k to 16k.
The genre you'd be entering
These games
The similar games share Turn-Based Combat (4 of 8) and Turn-Based Strategy (4 of 8).
The winners
Winners here lead with Open World + Turn-Based Strategy, priced around $32. The breakout hits carry Open World + Medieval + Turn-Based Strategy; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Wartales
2023
Est. copies
≈ 899k–1.5M
8.0x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before Steam's cut
$34.99
36k reviews
Very Positive
RPGOpen World
Low Magic Age
2017
Est. copies
≈ 121k–197k
SteamSpy 200k–500k
Est. revenue
$500k–$1.3M after Steam's cut $910k–$2.1M before Steam's cut
$14.99
4k reviews
Very Positive
Early AccessDungeons & Dragons
King Arthur: Knight's Tale
2022
Est. copies
≈ 188k–305k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$44.99
8k reviews
Very Positive
Tactical RPGTurn-Based Tactics
Battle Brothers
2017
Est. copies
≈ 1.0M–1.6M
6.4x vs typical
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.2M after Steam's cut $15.0M–$34.1M before Steam's cut
$29.99
29k reviews
Very Positive
StrategyRPG
Romancing SaGa 2: Revenge of the Seven
2024
Est. copies
≈ 120k–194k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before Steam's cut
$49.99
5k reviews
Very Positive
JRPGTactical RPG
Ash of Gods: Redemption
2018
Est. copies
≈ 106k–172k
SteamSpy 200k–500k
Est. revenue
$726k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
$24.99
3k reviews
Mostly Positive
RPGSingleplayer
Expeditions: Viking
2017
Est. copies
≈ 145k–235k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before Steam's cut
$29.99
4k reviews
Very Positive
RPGTurn-Based
King's Bounty II
2021
Est. copies
≈ 137k–223k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before Steam's cut
$39.99
6k reviews
Mixed
StrategyRPG

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