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How many copies did IN THE BUILDING: CATS sell?

Estimated copies sold
≈ 3k–5k
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
from 125 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid IN THE BUILDING: CATS and predicted how it would do from its 8 similar games. Every figure here, including IN THE BUILDING: CATS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k
best case 16k (100 hidden mushrooms)
Games like IN THE BUILDING: CATS

A typical game among these

≈ 3k copies

≈ $2k–$3k after Steam's cut

from ~85 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: 100 hidden mushrooms at ≈ 12k–20k copies, ≈ $3k–$9k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 14 reviews in their first month; the range was 7 to 45.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Clicker (6 of 8) and Exploration (6 of 8).
The winners
Winners here lead with Puzzle + Hidden Object, priced around $1. The breakout hits carry Family Friendly + Casual + Adventure; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2023. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

100 hidden mushrooms
2021
Est. copies
≈ 12k–20k
5.8x vs typical
SteamSpy 50k–100k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$0.99
491 reviews
Very Positive
CasualAdventure
100 hidden turtles
2022
Est. copies
≈ 12k–20k
5.7x vs typical
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$0.99
487 reviews
Very Positive
CasualAdventure
IN THE BUILDING: CATS 3
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$1.99
84 reviews
Very Positive
Side ScrollerExploration
IN THE BUILDING: CATS 2
2022
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$1.99
75 reviews
Very Positive
Side ScrollerExploration
Cat city
2023
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$1.99
104 reviews
Mostly Positive
Side ScrollerExploration
SEARCH ALL - SPIDERS
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$2.99
86 reviews
Very Positive
CasualPoint & Click
Everything is going to be OK
2023
Est. copies
≈ 2k–4k
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$1.99
94 reviews
Very Positive
SoftwareAdventure
SEARCH ALL - CACTUSES
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$2.99
57 reviews
Very Positive
Side ScrollerExploration

Sizing up your own game? See how many copies games in its genre usually sell before you build it.