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wishvane

How many copies did Just Cause™ 3 sell?

Estimated copies sold
≈ 5.9M–9.6M
$32.5M–$87.4M after Steam's cut $59.1M–$134.4M before the cut
from 127k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Just Cause™ 3 out and predicted the genre from its 8 similar games. Every figure here, including Just Cause™ 3's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.9M–10.2M
best case 24.7M (BeamNG.drive)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.9M–10.2M copies
≈ $84.4M–$165.7M after Steam's cut
from ~187k reviews
Best case
≈ 18.8M–30.6M copies
BeamNG.drive · ≈ $129.2M–$347.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on FPS (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
The era
The games you compared span 2015 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

BeamNG.drive
2015
Est. copies
≈ 18.8M–30.6M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$129.2M–$347.5M after Steam's cut $235.0M–$534.6M before the cut
$24.99
405k reviews
Overwhelmingly Positive
SimulationDriving
Ring of Elysium
2019
Est. copies
≈ 2.9M–4.6M
SteamSpy 10M–20M
Est. revenue
Free
Free
99k reviews
Mostly Positive
Free to PlayBattle Royale
Battlefield™ V
2020
Est. copies
≈ 7.1M–11.5M
SteamSpy 10M–20M
Est. revenue
$97.4M–$261.8M after Steam's cut $177.1M–$402.8M before the cut
$49.99
268k reviews
Mostly Positive
FPSMultiplayer
Battlefield™ 1
2020
Est. copies
≈ 5.9M–9.6M
SteamSpy 5M–10M
Est. revenue
$65.1M–$175.0M after Steam's cut $118.3M–$269.2M before the cut
$39.99
224k reviews
Very Positive
FPSMultiplayer
Need for Speed™ Heat
2020
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$76.4M–$205.4M after Steam's cut $138.9M–$316.0M before the cut
$69.99
150k reviews
Very Positive
RacingOpen World
Deep Rock Galactic
2020
Est. copies
≈ 10.0M–16.2M
2.0x vs typical
SteamSpy 5M–10M
Est. revenue
$82.3M–$221.3M after Steam's cut $149.7M–$340.5M before the cut
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op
Teardown
2022
Est. copies
≈ 3.2M–5.2M
SteamSpy 2M–5M
Est. revenue
$26.5M–$71.1M after Steam's cut $48.1M–$109.4M before the cut
$29.99
134k reviews
Overwhelmingly Positive
DestructionPhysics
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
SteamSpy 2M–5M
Est. revenue
$21.2M–$57.1M after Steam's cut $38.6M–$87.8M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox

Sizing up your own game? See what its genre can realistically do before you build it.