Sign in
wishvane

How many copies did Castle of Illusion sell?

Estimated copies sold
≈ 284k–461k
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Castle of Illusion and predicted how it would do from its 8 similar games. Every figure here, including Castle of Illusion's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 277k–660k
best case 1.3M (Sonic Mania)
Games like Castle of Illusion

A typical game among these

≈ 277k–660k copies

≈ $2.1M–$3.8M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Sonic Mania at ≈ 995k–1.6M copies, ≈ $5.5M–$14.7M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Platformer (6 of 8) and Classic (4 of 8).
The winners
Winners here lead with Classic, priced around $40. The breakout hits carry Classic + 3D Platformer; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mark of the Ninja: Remastered
2018
Est. copies
≈ 211k–343k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
7k reviews
Overwhelmingly Positive
StealthNinja
Spyro™ Reignited Trilogy
2019
Est. copies
≈ 645k–1.0M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$7.1M–$19.1M after Steam's cut $12.9M–$29.4M before Steam's cut
$39.99
22k reviews
Very Positive
3D PlatformerAdventure
F.I.S.T.: Forged In Shadow Torch
2021
Est. copies
≈ 181k–293k
SteamSpy 500k–1M
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$15.99
7k reviews
Very Positive
Sonic Mania
2017
Est. copies
≈ 995k–1.6M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$19.99
29k reviews
Very Positive
Great Soundtrack2D
Crash Bandicoot™ N. Sane Trilogy
2018
Est. copies
≈ 679k–1.1M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$7.5M–$20.1M after Steam's cut $13.6M–$30.9M before Steam's cut
$39.99
22k reviews
Very Positive
3D PlatformerRemake
Tomb Raider I-III Remastered Starring Lara Croft
2024
Est. copies
≈ 215k–349k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before Steam's cut
$29.99
9k reviews
Very Positive
Female ProtagonistAction-Adventure
Cave Story+
2011
Est. copies
≈ 528k–858k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$14.99
8k reviews
Very Positive
DuckTales: Remastered
2013
Est. copies
≈ 503k–817k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before Steam's cut
$14.99
8k reviews
Very Positive
PlatformerAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.