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How many copies did Endless Dark sell?

Estimated copies sold
≈ 3k–5k
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
from 122 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Endless Dark and predicted how it would do from its 8 similar games. Every figure here, including Endless Dark's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 590k–1.4M
best case 2.3M (Lobotomy Corporation | Monster Management Simulation)
Games like Endless Dark

A typical game among these

≈ 590k–1.4M copies

≈ $4.3M–$13.4M after Steam's cut

from ~29k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Simulation (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Lobotomy Corporation | Monster Management Simulation at ≈ 1.7M–2.8M copies, ≈ $12.0M–$32.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 660 to 19k.
The genre you'd be entering
These games
The similar games share Simulation (4 of 8) and Psychological Horror (3 of 8).
The winners
Winners here lead with Management + Psychological Horror, priced around $25.
When they shipped
The similar games span 2018 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Test
2020
Est. copies
≈ 499k–810k
SteamSpy 500k–1M
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before Steam's cut
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation
The Legend of Bum-Bo
2019
Est. copies
≈ 171k–278k
too small to compare
SteamSpy 1M–2M
Est. revenue
$705k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$14.99
6k reviews
Very Positive
Rogue-liteIndie
Against the Storm
2023
Est. copies
≈ 934k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder
Pathfinder: Wrath of the Righteous - Enhanced Edition
2021
Est. copies
≈ 1.1M–1.8M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before Steam's cut
$19.99
44k reviews
Very Positive
SingleplayerAction RPG
Cultist Simulator
2018
Est. copies
≈ 433k–704k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter
Chrono Ark
2024
Est. copies
≈ 342k–555k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.8M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.8M–$49.5M before Steam's cut
$24.99
57k reviews
Very Positive
ManagementDifficult
GNOSIA
2022
Est. copies
≈ 128k–208k
too small to compare
SteamSpy 100k–200k
Est. revenue
$878k–$2.4M after Steam's cut $1.6M–$3.6M before Steam's cut
$24.99
5k reviews
Very Positive
Visual NovelAnime

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