Sign in
wishvane

How many copies did Feudal Friends sell?

Estimated copies sold
≈ 10k–16k
$27k–$73k after Steam's cut $49k–$112k before Steam's cut
from 399 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Feudal Friends and predicted how it would do from its 8 similar games. Every figure here, including Feudal Friends's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–7k
best case 265k (Kebab Chefs! - Restaurant Simulator)
Games like Feudal Friends

A typical game among these

≈ 1k–7k copies

≈ $3k–$16k after Steam's cut

from ~103 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

No genre covers most of these similar games. The closest is Simulation (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Kebab Chefs! - Restaurant Simulator at ≈ 202k–327k copies, ≈ $997k–$2.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
The games that made it here had under 8k reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Simulation (4 of 8) and Tabletop (4 of 8).
The winners
Winners here lead with Simulation + Cooking, priced around $18. The breakout hits carry Management + Physics + Sandbox; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Basketball Grand Slam 2024
2024
Est. copies
≈ 3k–4k
SteamSpy 100k–200k
Est. revenue
Free
Free
103 reviews
Mixed
Free to PlayBasketball
Game Master Engine
2021
Est. copies
≈ 5k–8k
2.0x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
208 reviews
Mostly Positive
Dungeons & DragonsLevel Editor
Kebab Chefs! - Restaurant Simulator
2026
Est. copies
≈ 202k–327k
79x vs typical
SteamSpy 200k–500k
Est. revenue
$997k–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$17.99
8k reviews
Very Positive
Early AccessMultiplayer
GATE
2021
Est. copies
≈ 868–1k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$8.99
35 reviews
Positive
TabletopParty-Based RPG
Tabletop Playground
2020
Est. copies
≈ 7k–11k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$28k–$75k after Steam's cut $51k–$115k before Steam's cut
$14.99
273 reviews
Mixed
IndieSimulation
Maze Party
2021
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$122–$330 after Steam's cut $222–$507 before Steam's cut
$5.99
3 reviews
3 user reviews
SimulationCasual
Tales of Fablecraft
2024
Est. copies
≈ 6k–10k
2.4x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
248 reviews
Mostly Positive
Early AccessTabletop
Chefs Together
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$5.99
54 reviews
Very Positive
CookingCasual

Sizing up your own game? See how many copies games in its genre usually sell before you build it.