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How many copies did Organ Trail: Director's Cut sell?

Estimated copies sold
≈ 199k–323k
$273k–$734k after Steam's cut $496k–$1.1M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Organ Trail: Director's Cut and predicted how it would do from its 8 similar games. Every figure here, including Organ Trail: Director's Cut's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 98k–271k
best case 2.3M (State of Decay 2: Juggernaut Edition)
Games like Organ Trail: Director's Cut

A typical game among these

≈ 98k–271k copies

≈ $642k–$2.6M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: State of Decay 2: Juggernaut Edition at ≈ 1.7M–2.8M copies, ≈ $14.3M–$38.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 54 to 7k.
The genre you'd be entering
These games
The similar games share Zombies (8 of 8) and Survival (6 of 8).
The winners
Winners here lead with Survival + Open World, priced around $30. The breakout hits carry Co-op + Online Co-Op + Base-Building; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Into the Dead: Our Darkest Days
2025
Est. copies
≈ 244k–397k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$6.9M before Steam's cut
$24.99
10k reviews
Very Positive
Early AccessSurvival
State of Decay 2: Juggernaut Edition
2020
Est. copies
≈ 1.7M–2.8M
19x vs typical
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.6M after Steam's cut $26.1M–$59.3M before Steam's cut
$29.99
70k reviews
Very Positive
SurvivalOpen World
Cepheus Protocol
2020
Est. copies
≈ 93k–152k
SteamSpy 200k–500k
Est. revenue
$514k–$1.4M after Steam's cut $934k–$2.1M before Steam's cut
$19.99
4k reviews
Mostly Positive
SandboxZombies
State of Decay: YOSE
2015
Est. copies
≈ 644k–1.0M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before Steam's cut
$19.99
13k reviews
Very Positive
ZombiesSurvival
Deadly Days
2019
Est. copies
≈ 55k–90k
SteamSpy 200k–500k
Est. revenue
$182k–$489k after Steam's cut $331k–$753k before Steam's cut
$11.99
2k reviews
Very Positive
IndieAction
ZOMBI
2015
Est. copies
≈ 154k–250k
SteamSpy 200k–500k
Est. revenue
$846k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$19.99
3k reviews
Mixed
ZombiesSurvival
The Last Stand: Aftermath
2021
Est. copies
≈ 169k–275k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$24.99
7k reviews
Very Positive
ZombiesSurvival
Night Raider
2024
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$81k–$217k after Steam's cut $147k–$333k before Steam's cut
$5.99
2k reviews
Very Positive
AdventureGun Customization

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