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How many copies did Night Raider sell?

Estimated copies sold
≈ 49k–80k
$81k–$217k after Steam's cut $147k–$333k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Night Raider and predicted how it would do from its 8 similar games. Every figure here, including Night Raider's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–105k
best case 950k (20 Minutes Till Dawn)
Games like Night Raider

A typical game among these

≈ 1k–105k copies

≈ $4k–$642k after Steam's cut

from ~265 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: 20 Minutes Till Dawn at ≈ 724k–1.2M copies, ≈ $993k–$2.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 305 reviews in their first month; the range was 2 to 21k.
The genre you'd be entering
These games
The similar games share Top-Down Shooter (5 of 8) and Gun Customization (4 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

CyberCorp
2025
Est. copies
≈ 11k–18k
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$45k–$121k after Steam's cut $82k–$186k before Steam's cut
$14.99
439 reviews
Mostly Positive
Top-Down ShooterTwin Stick Shooter
20 Minutes Till Dawn
2023
Est. copies
≈ 724k–1.2M
110x vs typical
SteamSpy 1M–2M
Est. revenue
$993k–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$4.99
29k reviews
Very Positive
Action RoguelikeBullet Hell
It's time to get out from the solar system
2015
Est. copies
≈ 4k–7k
SteamSpy 100k–200k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$2.99
91 reviews
Mostly Negative
Top-Down ShooterShoot 'Em Up
Intravenous 2
2024
Est. copies
≈ 119k–193k
18x vs typical
SteamSpy 100k–200k
Est. revenue
$652k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
5k reviews
Very Positive
TacticalShooter
Intravenous 2: Mercenarism
2024
Est. copies
≈ 67k–109k
10x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
TacticalRealistic
Glass Cannon
2025
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$4.99
30 reviews
Positive
RelaxingRogue-like
Nitroverse
2022
Est. copies
≈ 198–322
SteamSpy 100k–200k
Est. revenue
$272–$731 after Steam's cut $494–$1k before Steam's cut
$4.99
8 reviews
8 user reviews
Action RoguelikeBullet Hell
Seven Cities
2024
Est. copies
≈ 942–2k
SteamSpy 20k–50k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before Steam's cut
$14.99
38 reviews
Positive
Action RPGHack and Slash

Sizing up your own game? See how many copies games in its genre usually sell before you build it.