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How many copies did It's time to get out from the solar system sell?

Estimated copies sold
≈ 4k–7k
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
from 91 reviews (Mostly Negative)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid It's time to get out from the solar system and predicted how it would do from its 8 similar games. Every figure here, including It's time to get out from the solar system's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 330k–501k
best case 1.6M (Deep Rock Galactic: Survivor)
Games like It's time to get out from the solar system

A typical game among these

≈ 330k–501k copies

≈ $1.5M–$4.0M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–2.0M copies, ≈ $4.3M–$11.6M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Top-Down Shooter (7 of 8) and Twin Stick Shooter (5 of 8).
The winners
Winners here lead with Top-Down Shooter, priced around $16. The breakout hits carry Dwarf + Bullet Hell + PvE; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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