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How many copies did RUINER sell?

Estimated copies sold
≈ 431k–700k
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
from 13k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid RUINER and predicted how it would do from its 8 similar games. Every figure here, including RUINER's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 152k–538k
best case 813k (The Ascent)
Games like RUINER

A typical game among these

≈ 152k–538k copies

≈ $1.6M–$3.8M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Ascent at ≈ 619k–1.0M copies, ≈ $5.1M–$13.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 1k to 15k.
The genre you'd be entering
These games
The similar games share Top-Down Shooter (5 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Top-Down Shooter + Cyberpunk, priced around $30.
When they shipped
The similar games span 2015 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Yet Another Zombie Survivors
2026
Est. copies
≈ 386k–628k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$14.99
16k reviews
Very Positive
Early AccessAction Roguelike
UBERMOSH
2015
Est. copies
≈ 446k–726k
SteamSpy 200k–500k
Est. revenue
$613k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$4.99
9k reviews
Very Positive
CyberpunkPixel Graphics
Brigador: Up-Armored Edition
2016
Est. copies
≈ 243k–396k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before Steam's cut
$24.99
6k reviews
Very Positive
Skillshot City
2017
Est. copies
≈ 123k–201k
SteamSpy under 20k
Est. revenue
Free
Free
4k reviews
Very Positive
Battle RoyaleRogue-lite
SYNTHETIK: Arena
2019
Est. copies
≈ 68k–110k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Free to PlayAction
SYNTHETIK: Legion Rising
2018
Est. copies
≈ 398k–647k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before Steam's cut
$19.99
13k reviews
Very Positive
Top-Down ShooterRogue-lite
Death Trash
2021
Est. copies
≈ 92k–150k
SteamSpy 500k–1M
Est. revenue
$508k–$1.4M after Steam's cut $924k–$2.1M before Steam's cut
$19.99
4k reviews
Very Positive
Early AccessPost-apocalyptic
The Ascent
2021
Est. copies
≈ 619k–1.0M
3.3x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before Steam's cut
$29.99
25k reviews
Mostly Positive
Top-Down ShooterCyberpunk

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