Sign in
wishvane

How many copies did The Ascent sell?

Estimated copies sold
≈ 605k–983k
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
from 24k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Ascent out and predicted the genre from its 8 similar games. Every figure here, including The Ascent's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 26k–128k
best case 424k (Yet Another Zombie Survivors)
The Top-Down Shooter genre

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 26k–128k copies
≈ $107k–$644k after Steam's cut
from ~1k reviews
Best case
≈ 323k–525k copies
Yet Another Zombie Survivors · ≈ $1.3M–$3.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Top-Down Shooter (4 of 8) and Action RPG (3 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $15.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Deadeye Deepfake Simulacrum
2025
Est. copies
≈ 21k–33k
SteamSpy 20k–50k
Est. revenue
$73k–$197k after Steam's cut $133k–$303k before the cut
$12.99
855 reviews
Overwhelmingly Positive
Early AccessTop-Down Shooter
Neon Chrome
2016
Est. copies
≈ 47k–76k
SteamSpy 20k–50k
Est. revenue
$194k–$520k after Steam's cut $352k–$801k before the cut
$14.99
1k reviews
Very Positive
CyberpunkTwin Stick Shooter
3030 Deathwar Redux - A Space Odyssey
2017
Est. copies
≈ 40k–65k
SteamSpy 100k–200k
Est. revenue
$165k–$443k after Steam's cut $299k–$681k before the cut
$14.99
1k reviews
Very Positive
AdventureIndie
Death Trash
2021
Est. copies
≈ 92k–149k
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$504k–$1.4M after Steam's cut $917k–$2.1M before the cut
$19.99
4k reviews
Very Positive
Early AccessPost-apocalyptic
Bioweaver
2024
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$32k–$86k after Steam's cut $58k–$132k before the cut
$6.99
690 reviews
Mostly Positive
ProgrammingTactical RPG
Skillshot City
2017
Est. copies
≈ 113k–184k
2.8x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
3k reviews
Very Positive
Battle RoyaleRogue-lite
CyberCorp
2025
Est. copies
≈ 10k–17k
SteamSpy 10M–20M
Est. revenue
$43k–$115k after Steam's cut $78k–$176k before the cut
$14.99
431 reviews
Mostly Positive
Top-Down ShooterTwin Stick Shooter
Yet Another Zombie Survivors
2023
Est. copies
≈ 323k–525k
12x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$14.99
13k reviews
Very Positive
Early AccessAction Roguelike

Sizing up your own game? See what its genre can realistically do before you build it.