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wishvane

How many copies did Bodycam sell?

Estimated copies sold
≈ 1.1M–1.7M
$9.7M–$26.2M after Steam's cut $17.7M–$40.2M before the cut
from 44k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bodycam out and predicted the genre from its 8 similar games. Every figure here, including Bodycam's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.5M–15.0M
best case 27.1M (The Forest)
The Realistic genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6.5M–15.0M copies
≈ $92.1M–$207.6M after Steam's cut
from ~206k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Realistic (5 of 8) and FPS (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.0M–14.6M
SteamSpy 5M–10M
Est. revenue
$49.2M–$132.3M after Steam's cut $89.5M–$203.6M before the cut
$19.99
172k reviews
Very Positive
RacingAutomobile Sim
SCUM
2025
Est. copies
≈ 3.0M–4.9M
SteamSpy 5M–10M
Est. revenue
$37.3M–$100.2M after Steam's cut $67.8M–$154.2M before the cut
$44.99
126k reviews
Mostly Positive
SurvivalOpen World Survival Craft
Squad
2020
Est. copies
≈ 6.3M–10.3M
SteamSpy 2M–5M
Est. revenue
$69.8M–$187.6M after Steam's cut $126.9M–$288.6M before the cut
$39.99
240k reviews
Very Positive
MilitaryRealistic
World of Warships
2017
Est. copies
≈ 5.4M–8.7M
SteamSpy 20M–50M
Est. revenue
Free
Free
156k reviews
Mostly Positive
Free to PlayNaval Combat
BeamNG.drive
2015
Est. copies
≈ 18.8M–30.6M
2.0x vs typical
SteamSpy 5M–10M
Est. revenue
$129.2M–$347.5M after Steam's cut $235.0M–$534.6M before the cut
$24.99
405k reviews
Overwhelmingly Positive
SimulationDriving
The Forest
2018
Est. copies
≈ 20.6M–33.5M
3.3x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Ready or Not
2023
Est. copies
≈ 8.1M–13.2M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$111.8M–$300.5M after Steam's cut $203.2M–$462.3M before the cut
$49.99
339k reviews
Mostly Positive
TacticalRealistic
Hell Let Loose
2021
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$50.7M–$136.3M after Steam's cut $92.1M–$209.6M before the cut
$49.99
149k reviews
Very Positive
ShooterRealistic

Sizing up your own game? See what its genre can realistically do before you build it.