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How many copies did Goblin Camp sell?

Estimated copies sold
≈ 3k–5k
$15k–$41k after Steam's cut $28k–$63k before the cut
from 116 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Goblin Camp out and predicted the genre from its 8 similar games. Every figure here, including Goblin Camp's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–2.9M
best case 8.1M (Factorio)
The Base-Building genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.3M–2.9M copies
≈ $22.8M–$47.6M after Steam's cut
from ~74k reviews
Best case
≈ 6.1M–10.0M copies
Factorio · ≈ $59.1M–$158.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Base-Building (6 of 8) and Building (5 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $35. The breakout hits carry Automation + Resource Management + Crafting; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Factorio
2020
Est. copies
≈ 6.1M–10.0M
3.2x vs typical
SteamSpy 5M–10M
Est. revenue
$59.1M–$158.9M after Steam's cut $107.4M–$244.4M before the cut
$35.00
233k reviews
Overwhelmingly Positive
AutomationBase-Building
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Cities: Skylines II
2023
Est. copies
≈ 2.2M–3.5M
SteamSpy 2M–5M
Est. revenue
$29.9M–$80.4M after Steam's cut $54.4M–$123.6M before the cut
$49.99
91k reviews
Mixed
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.0M–$53.9M after Steam's cut $36.4M–$82.9M before the cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
Manor Lords
2024
Est. copies
≈ 2.1M–3.5M
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$39.99
89k reviews
Very Positive
StrategyCity Builder
Prison Architect
2015
Est. copies
≈ 3.4M–5.5M
SteamSpy 5M–10M
Est. revenue
$28.2M–$75.7M after Steam's cut $51.2M–$116.5M before the cut
$29.99
74k reviews
Very Positive
SimulationBuilding
Medieval Dynasty
2021
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$12.3M–$33.1M after Steam's cut $22.4M–$50.9M before the cut
$34.99
52k reviews
Very Positive
CraftingBuilding
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim

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