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How many copies did Planetiles sell?

Estimated copies sold
≈ 2k–4k
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
from 99 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Planetiles and predicted how it would do from its 8 similar games. Every figure here, including Planetiles's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–5k
best case 19k (Tile Cities)
Games like Planetiles

A typical game among these

≈ 1k–5k copies

≈ $3k–$16k after Steam's cut

from ~103 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Tile Cities at ≈ 14k–23k copies, ≈ $12k–$32k after Steam's cut.

What their first month looked like
About half the games that made it here had over 37 reviews in their first month; the range was 11 to 115.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share City Builder (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with City Builder + Turn-Based Tactics, priced around $3.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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