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How many copies did Rebuild 3: Gangs of Deadsville sell?

Estimated copies sold
≈ 100k–163k
$412k–$1.1M after Steam's cut $750k–$1.7M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rebuild 3: Gangs of Deadsville and predicted how it would do from its 8 similar games. Every figure here, including Rebuild 3: Gangs of Deadsville's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 548k–1.6M
best case 3.0M (Manor Lords)
Games like Rebuild 3: Gangs of Deadsville

A typical game among these

≈ 548k–1.6M copies

≈ $6.4M–$19.9M after Steam's cut

from ~27k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Manor Lords at ≈ 2.3M–3.7M copies, ≈ $25.3M–$68.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 18k reviews in their first month; the range was 4k to 44k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $40.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Farthest Frontier
2025
Est. copies
≈ 638k–1.0M
SteamSpy 1M–2M
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$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before Steam's cut
$34.99
26k reviews
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Early AccessHistorical
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$20.1M–$54.1M after Steam's cut $36.6M–$83.2M before Steam's cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
Norland
2024
Est. copies
≈ 261k–424k
SteamSpy 200k–500k
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$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before Steam's cut
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11k reviews
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StrategySimulation
Against the Storm
2023
Est. copies
≈ 934k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder
Empires of the Undergrowth
2024
Est. copies
≈ 470k–764k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.1M–$16.0M before Steam's cut
$29.99
19k reviews
Very Positive
StrategySimulation
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
3.5x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.1M after Steam's cut $46.1M–$104.8M before Steam's cut
$39.99
93k reviews
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StrategyCity Builder
Workers & Resources: Soviet Republic
2024
Est. copies
≈ 682k–1.1M
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.2M after Steam's cut $13.6M–$31.0M before Steam's cut
$39.99
27k reviews
Very Positive
StrategySimulation
Offworld Trading Company
2016
Est. copies
≈ 238k–387k
SteamSpy 100k–200k
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.1M before Steam's cut
$29.99
6k reviews
Mostly Positive
Replay ValueAtmospheric

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