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How many copies did Ambusher sell?

Estimated copies sold
≈ 124–202
$68–$183 after Steam's cut $123–$281 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ambusher and predicted how it would do from its 8 similar games. Every figure here, including Ambusher's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 993–1k
best case 3.1M (Age of Empires IV: Anniversary Edition)
Games like Ambusher

A typical game among these

≈ 993–1k copies

≈ $1k–$4k after Steam's cut

from ~35 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

No genre covers most of these similar games. The closest is Card Game (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Age of Empires IV: Anniversary Edition at ≈ 2.4M–3.9M copies, ≈ $26.1M–$70.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 23 reviews in their first month; the range was 3 to 19k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Card Game (4 of 8) and Card Battler (3 of 8).
The winners
Winners here lead with Card Game + Trading Card Game, priced around $25.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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