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wishvane

How many copies did The Walking Dead: Season Two sell?

Estimated copies sold
≈ 1.8M–2.9M
$7.3M–$19.5M after Steam's cut $13.2M–$30.0M before the cut
from 34k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Walking Dead: Season Two out and predicted the genre from its 3 similar games. Every figure here, including The Walking Dead: Season Two's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23.0M–28.5M
best case 27.1M (The Forest)
The First-Person genre

All 3 of your similar games are hits. A big, proven genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 23.0M–28.5M copies
≈ $141.0M–$249.1M after Steam's cut
from ~492k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on First-Person (2 of 3) and Horror (2 of 3).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2004 to 2018, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Half-Life 2
2004
Est. copies
≈ 14.4M–23.4M
SteamSpy 10M–20M
Est. revenue
$39.5M–$106.2M after Steam's cut $71.8M–$163.4M before the cut
$9.99
277k reviews
Overwhelmingly Positive
FPSAction
Dying Light
2015
Est. copies
≈ 22.8M–37.1M
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

Sizing up your own game? See what its genre can realistically do before you build it.